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Blog Archive
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2015
(47)
- ► septiembre (7)
Popular Posts
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This week has been very important for the project. We basically finished the rigging process of the first main character, The Thief. It...
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The Expression editor of Maya has been a very useful tool to give exact motion to particular objects that need a cyclic or specifi...
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Topology refers to the geometric surface characteristics of a 3D object, and its made to prepare an object to be animated. A clean or goo...
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This week we started the animation process, my partner and I split some files to start working. We realized that the scene objects...
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Rendering has always been a very discussed issue in animation, according to Scott Metzger, CG Supervisor, rendering can be compared wi...
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This week the process has been on schedule, the texturing process for the two main characters is done. Some of te reflections this week...
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One of the key points of the process has been the use of Constraints in Maya as a vital tool for rigging. This tool helps you to set t...
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One very interesting trend in 3D world is the mixture of traditional animation, stop-motion and 3D printing. In this particular movie...
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Substance Painter isa very good tool to texturize and make shaders for objects and create a very detail and rich effect finishes. It g...
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Camelot Animated Short is a great example in how to be in the forefront of animation techniques and aesthetic. The history which takes...
About Me
- juan
- Hi! I'm Juan Lozano. I'm a 3D designer, currently studying MA Animation at Hertfordshire University. Feel free to check my work and say Hi, thanks.



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