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Blog Archive
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2015
(47)
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Popular Posts
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One of the key points of the process has been the use of Constraints in Maya as a vital tool for rigging. This tool helps you to set t...
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Rotarypark ? This animated serie is in its first episodie the story is not clear, if you feel lost and do not have a way you can g...
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Red chase Blue is a short animation which started from a creative exercise of red and blue colors. The animation is based in a black...
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The Redesign of Skeleton character inspirated in Jason and the Argonauts film of 1963 tries to explore a Sci Fi style. It maintains ...
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DyneMesh Is a Zbrush tool that allow combine objets to the model and making it one. This proccess is more similar ...
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Arnold is a ray tracing renderer created to supply feature-length animation and visual effects needs. It was originally co-developed w...
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The Gesture of the characters was designed to aesthetically match the concept and development of the history, in that way the character ...
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Zremesher Zbrush Zremesh is a resent and improved tool of Zbrush to do a automatic topology, based to high model sculped in zbrush. ...
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Kid THis character was special, because I had a clear idea how he will look. Main influence was the future film "Praranorman...
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This week I advance in the texturing process to the other character, Kid. I used the same tools than the first character, the Thief. Ma...
About Me
- juan
- Hi! I'm Juan Lozano. I'm a 3D designer, currently studying MA Animation at Hertfordshire University. Feel free to check my work and say Hi, thanks.



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