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Blog Archive
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2015
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Popular Posts
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This week we started the animation process, my partner and I split some files to start working. We realized that the scene objects...
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Lights are an important part in every composition, through lighting an animation is staged as an important principle to begin, it in...
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Thief This is my design process of main character to my final project . The idea como from a stylized character, simple that ...
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Rendering has always been a very discussed issue in animation, according to Scott Metzger, CG Supervisor, rendering can be compared wi...
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The Expression editor of Maya has been a very useful tool to give exact motion to particular objects that need a cyclic or specifi...
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This documental, Making of The incredibles Directed by Rick Butler, shows how Brad Bird director of " The Incredibles...
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This week has been very important for the project. We basically finished the rigging process of the first main character, The Thief. It...
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Arnold is a ray tracing renderer created to supply feature-length animation and visual effects needs. It was originally co-developed w...
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Facial animation is the process of turning a characterʼs speech and emotional state into facial poses and motion. However, animating...
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Zremesher Zbrush Zremesh is a resent and improved tool of Zbrush to do a automatic topology, based to high model sculped in zbrush. ...
About Me
- juan
- Hi! I'm Juan Lozano. I'm a 3D designer, currently studying MA Animation at Hertfordshire University. Feel free to check my work and say Hi, thanks.



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