This week I advance in the texturing process to the other character, Kid. I used the same tools than the first character, the Thief. Mari and UVLayout. However the process was easier this time due to previuos practice. Some of the practices that I applied to make the texturing finishes more real is the use of real skin textures, applied in the skin of the Kid. This improve the finishing textures, not having solid and plane colors instead more mixed, and in this way more near to reallity. The final colors of the clothing and general style of the character were pulled together from the sketches, trying different colors to match. Experimenting with colors was a nice practice this week to create a consistent aesthetic.
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- Creative and Technical Process: week 26. Textures
- Inspiration Artefact and Forefront: Week 26 Fer Ag...
- Evaluation and Reflection: Week 25
- Creative and Technical Process: week 25 UVLayout
- Inspiration Artefact and Forefront: week 25
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About Me
- juan
- Hi! I'm Juan Lozano. I'm a 3D designer, currently studying MA Animation at Hertfordshire University. Feel free to check my work and say Hi, thanks.
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