The rigging process of the two main characters was successfully finished. Some of the interesting applications of animation concepts into this stage was the use of strength and squash principle. It was used to make the Thief character more cartoon in its movements in a stylized way. In the other hand, the Kid character didn't used this principles because we wanted it to look more realistic. The skin took a long time, so I have to improve and make it more effective to my work. Some of the challenges in the rigging process was the difference of anatomy of the two characters, the Kid is a human so it was easy to know its anatomy function to make the movements. However, the Thief is a cartoon abstraction of humans not the same, it hasn't hips, so it was a challenge to make the rigging. furthermore, I would take in account in the future the invented character anatomy to start working.
Con la tecnología de Blogger.
Suscribirse a:
Enviar comentarios (Atom)
Blog Archive
-
▼
2015
(47)
- ► septiembre (7)
-
▼
agosto
(12)
- Inspiration Artefact and Forefront: Week 30 "Subst...
- Evaluation and Reflection: Week 30
- Creative and technical process: Week 30. Alembic ...
- Evaluation and Reflection: Week 29
- Inspiration Artefact and Forefront: Week 29 "Wall ...
- Creative and technical process: Week 29. Blend Sha...
- Evaluation and Reflection: Week 28
- Creative and technical process: Week 28. Maya Expr...
- Inspiration Artefact and Forefront: Week 28 "Chame...
- Evaluation and Reflection: Week 27
- Creative and technical process: Week 27. Constrain...
- Inspiration Artefact and Forefront: Week 27 Pinksw...
Popular Posts
-
Topology refers to the geometric surface characteristics of a 3D object, and its made to prepare an object to be animated. A clean or goo...
-
Kid THis character was special, because I had a clear idea how he will look. Main influence was the future film "Praranorman...
-
Between Bears the short film by Hornet Films, winner of the best animation award at Vimeo first film festival, it's a great...
-
One of the key points of the process has been the use of Constraints in Maya as a vital tool for rigging. This tool helps you to set t...
-
According to the Oxford dictionary a Memory is: " The faculty by which the mind stores and remembers information". The presen...
-
One very interesting trend in 3D world is the mixture of traditional animation, stop-motion and 3D printing. In this particular movie...
-
The Expression editor of Maya has been a very useful tool to give exact motion to particular objects that need a cyclic or specifi...
-
This week I would like to talk about ArtStation www.artstation.com . It's a platform to showcase the best 2D and 3D artists. The p...
-
I already had the tools, the rigging process perfectly done, books as I told before the "The Survival Animation Kit" , docum...
-
Wire Cutters [Animated Short] It's the story of 2 robots that are looking for resources in an unoccupied desert. At the beginn...
About Me
- juan
- Hi! I'm Juan Lozano. I'm a 3D designer, currently studying MA Animation at Hertfordshire University. Feel free to check my work and say Hi, thanks.

No hay comentarios:
Publicar un comentario